StoryDev Patch Notes 1.0.3

2014-11-08 22:16:55 by brutalexcess

StoryDev is an interactive story editor and engine which allows you to create visually-engaging interactive stories for players to read. For those of you who do not know, here is a list of features you can expect from the engine:

  • Write Passages with Markdown-style formatting to present rich text.

  • Write code in Passages and Game Events to add game mechanics to your passages.

  • Use the Haxe Math class to execute complex algorithms.

  • Customise the look of font colours, sizes and format of links and raw text.

  • Transition the size and location of the Passage and Character Images.

  • Display Character and Background images.

  • Play sound files on multiple channels

  • Use JSON to get creative and make complex data such as enemies, RPG-style combat and even a custom modification on top of this engine.

And here are the features you can expect from the editor:

  • Write Passages and Game Events in an organised manner.

  • Using the¬†Fast Colored Text Box¬†library, you can write code for your game with auto-completion and syntax highlighting.

  • Test your Game easily (currently there is only one target: Flash). We will support native platforms later when OpenFL is more developed.

  • Process Rich Text or Code so that paragraphs, speech marks and the likes are translated into one line compatible for strings in code.

Patch Notes 1.0.2

  • Fixed a bug causing an item to crash the application when clicked twice.
  • Fixed parsing of strings in the exported JSON (use single quotes for coding strings, and double quotes for JSON within single quotes).
  • Fixed the delete function.
  • Added a message for successfully saving and loading projects.

Patch Notes 1.0.3

  • Revamped Game Events; the callEvent(); function can no longer be used with links to fix a problem with the same function outside of links.

You can download the latest version here (ZIP file).


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