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Currently working with Haxe/OpenFL. Wish to develop games in C, and later Jai (Jon Blow's language) for making games from scratch.

Luke @brutalexcess

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StoryDev - Interactive Story Engine

Posted by brutalexcess - September 27th, 2014


Me and MintPaw are currently in progress of developing a video game engine known as StoryDev. It is an interactive story engine mostly supporting Flash at the moment, but we are going to look into supporting Desktop and Mobile platforms (at some point). For now, the engine as it currently stands is on Github and is mostly completed, all that needs to be done is a Main Menu with Sound control options, Save, Load and Return to Main Menu functions... possibly Display options as well in terms of texture quality, fullscreen on or off, and resolution options for the desktop port.

I am currently working on the editor and hope to get it done soon. Soon could, in theory, mean any time, as I have revamped the design so many times that it's beginning to get frustrating. However, now that the engine's core functionality is pretty much complete, I no longer need to worry about redesigning the interface every 5 seconds.

Excited? I certainly am. I personally cannot wait to complete the Editor, not only for my own sakes, but for everyone wishing to create their own interactive stories. When it's complete, I will show you all of the features of the editor.

By the way, you can create interactive stories with StoryDev and sell them if you wish, or give them away! That is entirely up to you, and the license gives you full opportunity to sell your story. Although I would appreciate it if you didn't sell the engine itself, nor the editor.

With that in mind, you can write an interactive story with StoryDev without an editor, but it would be difficult to say the least. Since it is written in Haxe, and you want to create games with the engine, you will need pre-requisites: the Haxe Toolkit and OpenFL - then either FlashDevelop or Haxe Studio for an IDE. It is possible with a text editor, but I would not recommend it.

The editor is being written in C# - sorry non-Windows users - since it is a lot easier and faster to write GUI applications in .NET over any other IDE/language.

 

Still, I hope you like the sounds of this and I hope the editor will be done in a week or so - two weeks maximum.

For a more up-to-date version of the game engine, I have a fork on Github with more features.

Try out the latest test here.


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